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  <title>Critter Poop Changelog</title>
  <link>https://critter-poop.pages.dev/changelog</link>
  <description>Latest updates, bug fixes, and features for Critter Poop.</description>
  <language>en-us</language>
  <lastBuildDate>Mon, 04 May 2026 01:34:58 GMT</lastBuildDate>
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      <title>v0.9 - The Analytics Update</title>
      <link>https://critter-poop.pages.dev/changelog</link>
      <description><![CDATA[• Added: Integrated Google Analytics to better understand player engagement and site traffic.
• Changed: Optimized script loading for improved performance and more reliable site tracking.
• Changed: Updated the game version and centralized documentation links.]]></description>
      <pubDate>Sun, 03 May 2026 00:00:00 GMT</pubDate>
      <guid>https://critter-poop.pages.dev/changelog#v0.9</guid>
    </item>
    <item>
      <title>v0.8 - The Changelog Fix</title>
      <link>https://critter-poop.pages.dev/changelog</link>
      <description><![CDATA[• Fixed: Resolved a persistent issue where the changelog page was not updating on the production server by removing a conflicting markdown file.]]></description>
      <pubDate>Fri, 26 Sep 2025 00:00:00 GMT</pubDate>
      <guid>https://critter-poop.pages.dev/changelog#v0.8</guid>
    </item>
    <item>
      <title>v0.7 - The Mayhem Update</title>
      <link>https://critter-poop.pages.dev/changelog</link>
      <description><![CDATA[• Added: Implemented a powerful "Nuke" ability that clears the screen of most enemies.
• Added: Added a Nuke Meter to the UI to track the charge, which builds by defeating critters.
• Added: Added intimidating enemy taunts that appear on the left side of the screen.
• Added: Added debris to the ship's explosion animation for a more satisfying effect.
• Changed: Improved the ship's explosion animation to be more visually impactful.
• Changed: Satellites are now destructible and award points when destroyed.
• Changed: Implemented an alternating boss rush mode that begins after the 3-minute mark, with a new boss appearing every minute.
• Changed: Positioned the Nuke and Bomb meters side-by-side for a cleaner UI.
• Fixed: Resolved multiple persistent bugs where positive feedback messages ("NICE!", "WHOA!") were not appearing after defeating a boss.
• Fixed: Fixed a "module not found" error by correctly renaming and referencing the `SpecialMessage` component.
• Fixed: Corrected an initialization error in the `critters` component.]]></description>
      <pubDate>Fri, 26 Sep 2025 00:00:00 GMT</pubDate>
      <guid>https://critter-poop.pages.dev/changelog#v0.7</guid>
    </item>
    <item>
      <title>v0.6</title>
      <link>https://critter-poop.pages.dev/changelog</link>
      <description><![CDATA[• Changed: Updated Open Graph (OG) meta tags in `src/app/layout.tsx` to improve social media sharing previews.
• Changed: Updated the game version in the footer to v0.6.]]></description>
      <pubDate>Fri, 22 Aug 2025 00:00:00 GMT</pubDate>
      <guid>https://critter-poop.pages.dev/changelog#v0.6</guid>
    </item>
    <item>
      <title>v0.5</title>
      <link>https://critter-poop.pages.dev/changelog</link>
      <description><![CDATA[• Added: Added the official "Critter Poop" logo to the main menu next to the game title.
• Added: Created this changelog to track future updates.
• Changed: Updated the game version in the footer to v0.5.]]></description>
      <pubDate>Fri, 22 Aug 2025 00:00:00 GMT</pubDate>
      <guid>https://critter-poop.pages.dev/changelog#v0.5</guid>
    </item>
    <item>
      <title>v0.4 - The Extra Chance Update</title>
      <link>https://critter-poop.pages.dev/changelog</link>
      <description><![CDATA[• Added: Implemented a player lives system! Players now start with 3 lives.
• Added: Added a lives counter to the game HUD.
• Added: Ship now respawns with temporary invincibility after losing a life.]]></description>
      <pubDate>Wed, 20 Aug 2025 00:00:00 GMT</pubDate>
      <guid>https://critter-poop.pages.dev/changelog#v0.4</guid>
    </item>
    <item>
      <title>v0.3 - The Flag Update</title>
      <link>https://critter-poop.pages.dev/changelog</link>
      <description><![CDATA[• Added: Added country flags to the leaderboard.
• Changed: Resolved a font issue where emojis were not displaying correctly.
• Changed: Squashed a major routing bug that was causing a PageNotFoundError.]]></description>
      <pubDate>Tue, 19 Aug 2025 00:00:00 GMT</pubDate>
      <guid>https://critter-poop.pages.dev/changelog#v0.3</guid>
    </item>
    <item>
      <title>v0.2 - The Big Refactor</title>
      <link>https://critter-poop.pages.dev/changelog</link>
      <description><![CDATA[• Changed: Overhauled the entire game logic for better performance and maintainability.
• Changed: Addressed several bugs related to collision detection and scoring.]]></description>
      <pubDate>Mon, 18 Aug 2025 00:00:00 GMT</pubDate>
      <guid>https://critter-poop.pages.dev/changelog#v0.2</guid>
    </item>
    <item>
      <title>v0.1 - Initial Release</title>
      <link>https://critter-poop.pages.dev/changelog</link>
      <description><![CDATA[• Added: Initial release of Critter Poop!
• Added: Core gameplay loop: move, shoot, and dodge.
• Added: Persistent leaderboard to track high scores.
• Added: Basic sound effects and background music.]]></description>
      <pubDate>Fri, 15 Aug 2025 00:00:00 GMT</pubDate>
      <guid>https://critter-poop.pages.dev/changelog#v0.1</guid>
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